The phoenix is possibly one of the most widely known beings throughout many cultures mythology. It is seen in Arabian, Persian, Greek, Koman, Egyptian, Chinese, Indian and possibly more; this is the main reason as to why I chose a Phoenix for the key part in my game concept, its very widely known and easily recognisable creature.
Over the different mythologies the phoenix generally has the same idea behind it, a bird of rebirth. When a phoenix dies, it bursts into flames and from that is reborn from it's ashes.
Its cycle of rebirth does differ from culture to culture, for instance in asian myths the phoenix, known as Ho-Oh and/or Feng-Huang the first part of the name was the male and the second part to the name was the female. In a few myths the phoenix is even said to change into a human.
The life span of the phoenix always seems to be around 500-1000s of years old in all cultures.
The most well known idea seems to be from Egyptian and Greek culture; which is the culture is will be leaning more towards with my concept; when it comes the time for the phoenix to die it gathers a nest of twigs and ignites itself.
The new phoenix that is born from those ashes then embalms the ashes of its old self in an egg made of Myrrh and other spices, which it then deposits itself in the Egyptian city of Heliopolis.
As I am drawing from mythology for the basis of my concept, while still giving it a twist to make the game interesting; it was quite obvious that I was going to stick with mythology for my antagonists so to speak.
I wanted to stick with Egyptian and Greek for the enemies so I looked into any Gods or other entities that played relevance to the night.
For Egyptian I didnt really find any that striked my interest, the only two that beared relevance for me was: Kuk: Personification of primodial Darkness and Nephthys, the Godess of the night. As I want my game to be for a somewhat wide age range I dont think the names would be memorable enough, also these gods arent particularaly malignant so to speak; if anything they are far from it.
Greek however proved much more fruitful considering the sheer degree of Gods they have in their culture.
Asteria: The Godess of nocturnal oracles and falling stars
Hecate: Night, moon
Nyx: The Godess of Night
Erebus: The primordial darkness
The last two turned out to be the most promising, In the end I sided with Nyx as I think a female fits the concept of the night better; that and Nyx is inherantly above Erebus (who is her brother)
Choosing Nyx also opened up the names for potential boss enemies as she gave birth to many children that were embodiments of various 'negative' Gods of sorts.
For instance some of her children: Old age, Death and Sleep; sleep in particular will possibly play a pivoting part in my plot as the current situation that the character is stuck in is that everything has falling into a deep slumber.
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