Wednesday, 5 October 2011

Shadow of the colossus notes

Starts with the protagonist seeking out a spirit that can bring back his 'love interest?' who was killed because of a curse she was haboring.
However to do so he must destroy the 16 collosi as its power is split into them. There is also a hint of something else to pay after completing his task.

The world is vast, and allows for a large degree of exploration. Making looking for the colossi quite a task, with the players only hint to their locations are by the light which is emitted from the sword you wield. Travelling the expanse is mainly down to your trusty horse, reminding me of Legend of Zelda in that aspect; the player grows an attchment to the their mode of transport as it is a living thing and reliable to you.

Same with ICO, Shadow of the collosus; its quite a solitary game, the lack of speach and such a large world for one person.
with ICO there is constant interaction, with the girl being escorted by you, but the language barrier makes it difficult to really converse with her. It makes it seem even lonlier that the two cant fully understand one another and yet it makes their relationship that much deeper i find.

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